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捕蟲表

作者:磷葉石│2022-02-03 19:03:51│巴幣:2│人氣:1159
首先先講出現可能
;-------------------------------------------------
;ムシの出現条件をひとまとめにした関数
;-------------------------------------------------
@ムシ出現条件(ARGS)
#FUNCTION
SELECTCASE ARGS
CASE "昼間"
SIF INRANGE(TIME, 360, 1080)
RETURNF 1
CASE "夜間"
SIF !INRANGE(TIME, 360, 1080)
RETURNF 1
CASE "深夜"
SIF INRANGE(TIME, 0, 300)
RETURNF 1
CASE ""
SIF INRANGE(TIME, 240, 360) || INRANGE(TIME, 840, 1080)
RETURNF 1
CASE "春"
SIF GET_MONTH() == "春之月"
RETURNF 1
CASE "夏"
SIF GET_MONTH() == "夏之月"
RETURNF 1
CASE "秋"
SIF GET_MONTH() == "秋之月"
RETURNF 1
CASE "雨天"
SIF GROUPMATCH(天候, 4, 5, 6, 7) || FLAG:異常気象 == 9
RETURNF 1
CASE "晴朗"
SIF GROUPMATCH(天候, 0)
RETURNF 1
CASE "0の付く日"
SIF GROUPMATCH(DAY:3, X/10, X/20, X/30)
RETURNF 1
CASE "月初め"
SIF GROUPMATCH(DAY:3, X/1, X/2, X/3)
RETURNF 1

好了讓我們回到正題

CASE 302
MUSHI_NAME = 蓮花蝶
MUSHI_RARE = 9
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 赤白
MUSHI_FIELD = FIELD_SETBIT("花水")
AREA = AREA_SETBIT("神社")
GETABLE = ムシ出現条件("") && ムシ出現条件("昼間")
FAVOS = 彷徨灵魂/
MUSHI_SIZE = 0
MUSHI_HP = 10200
MUSHI_ATK = 3000
MUSHI_SPD = 1580
MUSHI_SKL = [再生][睡眠粉]
解説文:1 = 博麗神社周辺生息的不思議的蝶。
解説文:2 = 透明翅膀上的红白花纹也很美丽。
解説文:3 = 整体会发出微弱的光芒、但在夜間是看不到的。
解説文:4 = 不知为何与桜花開花同調活動。
解説文:5 =

CASE 303
MUSHI_NAME = 黒死蝶
MUSHI_RARE = 9
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 黒黒
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("冥界")
GETABLE = ムシ出現条件("") && ムシ出現条件("夜間")
FAVOS = 彼岸花/
MUSHI_SIZE = 0
MUSHI_HP = 9800
MUSHI_ATK = 3500
MUSHI_SPD = 740
MUSHI_SKL = [诅咒攻撃][致命攻撃]
解説文:1 = 棲息于冥界的呪之蝴蝶。
解説文:2 = 类似碧凤蝶、体色是深紫色的、发出微弱的红光或青光。
解説文:3 = 全身都纏绕着诅咒、直接接触会很危险。
解説文:4 = 全年都能见到、但只有在诅咒减弱的春間才可捕捉。
解説文:5 =

CASE 304
MUSHI_NAME = 魔法蝴蝶
MUSHI_RARE = 9
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 青白
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("")
GETABLE = ムシ出現条件("深夜")
FAVOS = 魔法菌菇/
MUSHI_SIZE = 0
MUSHI_HP = 9200
MUSHI_ATK = 2800
MUSHI_SPD = 650
MUSHI_SKL = [睡眠粉][麻痹攻撃][毒攻撃][激光攻撃]
解説文:1 = 吸收了魔法之森的瘴気的魔法生物的一種。
解説文:2 = 紫色的翅膀上有类似唐草的花纹、据说这种图案有催眠効果。
解説文:3 = 能泼洒魔法鱗粉来翻弄敵人。
解説文:4 = 危機时刻会从翅膀上発射激光。
解説文:5 =

CASE 312
MUSHI_NAME = 武士兜蟲
MUSHI_RARE = 9
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("森山麓山頂")
GETABLE = ムシ出現条件("") && ムシ出現条件("深夜")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 10500
MUSHI_ATK = 4200
MUSHI_SPD = 1000
MUSHI_SKL = [大将][硬撑][Counter]
解説文:1 = 寄宿了古代武士之魂的大和獨角仙特殊個体。
解説文:2 = 形態类似大和獨角仙、体色略黒、以处处都是傷痕为特征。
解説文:3 = 外国産的甲虫相比、也是自豪的最强戦闘力之一。
解説文:4 = 尤其是在擂台边缘时的强大韧性、难以置信的大逆転也是魅力之一。
解説文:5 =

CASE 305
MUSHI_NAME = 巨型蟾蜍
MUSHI_RARE = 9
MUSHI_TRIBE = [両生類][青蛙][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("山麓")
GETABLE = ムシ出現条件("雨天")
FAVOS = 稀有昆虫/虫/
MUSHI_SIZE = 0
MUSHI_HP = 13200
MUSHI_ATK = 3500
MUSHI_SPD = 880
MUSHI_SKL = [粘液攻撃][猛攻]
解説文:1 = 成長得巨大的蟾蜍。
解説文:2 = 会吞食任何周囲的移动的生物、就连本该是天敵的蛇都会用被其粘液所撃退。
解説文:3 = 異様的低鳴声十分诡异。
解説文:4 = 据说再活100年就会变成大蝦蟇。
解説文:5 =

CASE 311
MUSHI_NAME = 好奇心
MUSHI_RARE = 9
MUSHI_TRIBE = [機械][多脚]
MUSHI_TYPE = 無
MUSHI_FIELD = FIELD_SETBIT("月")
AREA = AREA_SETBIT("")
GETABLE = ムシ出現条件("0の付く日")
FAVOS = 光物/
MUSHI_SIZE = 0
MUSHI_HP = 12500
MUSHI_ATK = 4000
MUSHI_SPD = 1111
MUSHI_SKL = [浄化][駆逐][激光攻撃]
解説文:1 = 月之科学力创造出的恐怖的地球化环境改造用蜘蛛型機械。
解説文:2 = 四处徘徊、無差別地浄化地上世界的污穢。
解説文:3 = 所到之处皆变为寸草不生、被浄化过后的大地。
解説文:4 = 月面上每10日1回、同时进行扫除和浄化活動。
解説文:5 =

CASE 313
MUSHI_NAME = 天竿魚(文件夾沒說的事.......室內抓不到!)
MUSHI_RARE = 9
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("")
GETABLE = ムシ出現条件("月初め")
FAVOS =空白!
MUSHI_SIZE = 0
MUSHI_HP = 3333
MUSHI_ATK = 999
MUSHI_SPD = 9999
MUSHI_SKL = [先手必勝][高速回避][極小]
解説文:1 = 超高速飛行的謎之生物。像棍子一样。
解説文:2 = 棒状的身体上有4~8対鳍状的翅膀、像螺旋桨一样一边回転一边高速飛行。
解説文:3 = 被相机捕捉到过、据说速度过快的実体根本无法捕捉。
解説文:4 = 据人間之里的传闻说最近在毎月月初会発生。
解説文:5 =

CASE 314
MUSHI_NAME = 蒙古死亡蠕虫
MUSHI_RARE = 9
MUSHI_TRIBE = [軟体]
MUSHI_TYPE = 赤赤赤
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("地底")
GETABLE = ムシ出現条件("深夜")
FAVOS =空白!
MUSHI_SIZE = 0
MUSHI_HP = 12800
MUSHI_ATK = 3750
MUSHI_SPD = 1075
MUSHI_SKL = [猛毒攻撃][流砂]
解説文:1 = 棲息于砂漠的幻之巨大蠕虫。
解説文:2 = 体色是紅色、看起来就像哺乳類的腸子。
解説文:3 = 从口中喷出类似酸的毒性粘液来撃退敵人。
解説文:4 = 拥有恐怖的戦闘力、但其实食性是草食。
解説文:5 =

CASE 316
MUSHI_NAME = 蚁后
MUSHI_RARE = 9
MUSHI_TRIBE = [土中]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("地底")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 11750
MUSHI_ATK = 3900
MUSHI_SPD = 420
MUSHI_SKL = [主宰][要害攻撃]
解説文:1 = 巨大的巨山蟻的女王。
解説文:2 = 从明显肿胀的腹部持続産卵。
解説文:3 = 戦闘能力也是有的、強力的下颚发出的的声音就能让敵人屈服。
解説文:4 =
解説文:5 =   \蚂蚁ー!/

CASE 317
MUSHI_NAME = 犍陀多蜘蛛
MUSHI_RARE = 9
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 緑白
MUSHI_FIELD = FIELD_SETBIT("岩")
AREA = AREA_SETBIT("地底")
GETABLE = ムシ出現条件("深夜")
FAVOS = 稀有昆虫/肉/
MUSHI_SIZE = 0
MUSHI_HP = 11111
MUSHI_ATK = 3800
MUSHI_SPD = 805
MUSHI_SKL = [飛行特効]
解説文:1 = 具有从地獄之中的救起罪人之力的神聖蜘蛛。
解説文:2 = 是悦目金蛛的形態、但体色是薄灰色的。
解説文:3 = 据说沿着那特殊的糸线走向極楽、
解説文:4 = 但如果想要让自己成为唯一被拯救的人的话糸线就会断裂。
解説文:5 =

CASE 315
MUSHI_NAME = Neo水螅
MUSHI_RARE = 9
MUSHI_TRIBE = [軟体]
MUSHI_TYPE = 青青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("")
GETABLE = ムシ出現条件("")
FAVOS =空白!
MUSHI_SIZE = 0
MUSHI_HP = 18000
MUSHI_ATK = 2000
MUSHI_SPD = 50
MUSHI_SKL = [再生][毒攻撃][麻痹攻撃]
解説文:1 = 巨型進化的触手生物。
解説文:2 = 円錐状的身体吸附在水底、用無数的触手捕獲獲物。
解説文:3 = 触手的尖端有毒、被切断也能再生。
解説文:4 = 当湖水染紅時、会特别活跃。
解説文:5 =



CASE 319
MUSHI_NAME = 三葉虫
MUSHI_RARE = 9
MUSHI_TRIBE = [水棲][多脚]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("冥界")
GETABLE = ムシ出現条件("深夜")
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 12250
MUSHI_ATK = 3300
MUSHI_SPD = 190
MUSHI_SKL = [僅防禦][太古の力]
解説文:1 = 生活在古生代、拥有甲羅的節足動物。
解説文:2 = 甲羅是由無数连在一起的像叶子一样的体節形成的。
解説文:3 = 性格安静、只是在水底缓慢爬动、
解説文:4 = 天敵襲来时会蜷缩起来、一边防御一边反撃。
解説文:5 =

CASE 320
MUSHI_NAME = 奇蝦
MUSHI_RARE = 9
MUSHI_TRIBE = [水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("冥界")
GETABLE = ムシ出現条件("深夜")
FAVOS =空白!
MUSHI_SIZE = 0
MUSHI_HP = 11100
MUSHI_ATK = 4250
MUSHI_SPD = 885
解説文:1 = 君臨寒武紀的生態系頂点的巨大水棲節足動物。
解説文:2 = 体節连接成流線型的身体上、有一个展開后可以代替足的扇形鳍、
解説文:3 = 頭部有突出的複眼和两只下颚状的手臂。
解説文:4 = 这些眼和手臂被认为是用于高効率捕食水生生物的。
解説文:5 =
MUSHI_SKL = [水棲特効][太古の力]
CASE 321

MUSHI_NAME = 闘蟋
MUSHI_RARE = 9
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("")
GETABLE = ムシ出現条件("深夜")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 11300
MUSHI_ATK = 4000
MUSHI_SPD = 1200
MUSHI_SKL = [強攻撃][要害攻撃]
解説文:1 = 中国的昆虫相撲中使用的戦闘蟋蟀。
解説文:2 = 生来就是为了戦斗、从小就是日夜不停的戦闘訓練。
解説文:3 = 成熟的個体看起来不像是蟋蟀、而是変貌成了一种凶悪的形態。
解説文:4 =
解説文:5 =





CASE 1
MUSHI_NAME = 菜粉蝶
MUSHI_RARE = 0
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 690
MUSHI_ATK = 300
MUSHI_SPD = 620
MUSHI_SKL = [睡眠粉]
CASE 2
MUSHI_NAME = 豆粉蝶
MUSHI_RARE = 0
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 650
MUSHI_ATK = 330
MUSHI_SPD = 610
MUSHI_SKL = [睡眠粉]
CASE 3
MUSHI_NAME = 燕尾蝶
MUSHI_RARE = 2
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 1850
MUSHI_ATK = 650
MUSHI_SPD = 1420
MUSHI_SKL = [睡眠粉]
CASE 4
MUSHI_NAME = 碧凤蝶
MUSHI_RARE = 4
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("山麓山頂")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2500
MUSHI_ATK = 850
MUSHI_SPD = 2100
MUSHI_SKL = [睡眠粉]
CASE 5
MUSHI_NAME = 青鳳蝶
MUSHI_RARE = 2
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 1750
MUSHI_ATK = 670
MUSHI_SPD = 1450
MUSHI_SKL = [睡眠粉]
CASE 6
MUSHI_NAME = 大帛斑蝶
MUSHI_RARE = 2
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2000
MUSHI_ATK = 600
MUSHI_SPD = 1400
MUSHI_SKL = [睡眠粉]
CASE 7
MUSHI_NAME = 大紫蛺蝶
MUSHI_RARE = 6
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏") && ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 4350
MUSHI_ATK = 1400
MUSHI_SPD = 1550
MUSHI_SKL = [睡眠粉]
CASE 8
MUSHI_NAME = 綠弄蝶
MUSHI_RARE = 3
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2100
MUSHI_ATK = 770
MUSHI_SPD = 1500
MUSHI_SKL = [睡眠粉]
CASE 9
MUSHI_NAME = 閃蝶
MUSHI_RARE = 7
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏") && ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 5950
MUSHI_ATK = 2000
MUSHI_SPD = 1650
MUSHI_SKL = [睡眠粉][蝴蝶效应]
CASE 10
MUSHI_NAME = 三色立翅
MUSHI_RARE = 7
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 3400
MUSHI_ATK = 1600
MUSHI_SPD = 3150
MUSHI_SKL = [睡眠粉][高速回避]
CASE 11
MUSHI_NAME = 冰清絹蝶
MUSHI_RARE = 4
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2150
MUSHI_ATK = 980
MUSHI_SPD = 1530
MUSHI_SKL = [睡眠粉]

CASE 12
MUSHI_NAME = 亞歷珊卓皇后鳥翼蝶
MUSHI_RARE = 8
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 9200
MUSHI_ATK = 2500
MUSHI_SPD = 1600
MUSHI_SKL = [睡眠粉][蝴蝶效应]

CASE 13
MUSHI_NAME = 茶毒蛾
MUSHI_RARE = 3
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2200
MUSHI_ATK = 800
MUSHI_SPD = 1400
MUSHI_SKL = [毒攻撃]
CASE 14
MUSHI_NAME = 大水青
MUSHI_RARE = 4
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2800
MUSHI_ATK = 1000
MUSHI_SPD = 1630
MUSHI_SKL = [麻痹攻撃]
CASE 15
MUSHI_NAME = 雀蛾
MUSHI_RARE = 2
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 1800
MUSHI_ATK = 900
MUSHI_SPD = 1550
MUSHI_SKL =
CASE 16
MUSHI_NAME = 孔雀天蠶蛾
MUSHI_RARE = 6
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹岩")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 4500
MUSHI_ATK = 1600
MUSHI_SPD = 1520
MUSHI_SKL = [毒攻撃]
解説文:1 = 「啊、啊、那么你就是那个家伙。」
解説文:2 =           ――艾米尔『大蝴蝶』
CASE 17
MUSHI_NAME = 皇蛾
MUSHI_RARE = 7
MUSHI_TRIBE = [蝶][飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹岩")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 7700
MUSHI_ATK = 3000
MUSHI_SPD = 980
MUSHI_SKL = [主宰]
CASE 18
;MUSHI_NAME = 欠番
;MUSHI_RARE =
;MUSHI_TRIBE =
;MUSHI_TYPE =
;MUSHI_FIELD = FIELD_SETBIT("")
;AREA = AREA_SETBIT("")
;GETABLE = ムシ出現条件("")
;FAVOS =
;MUSHI_SIZE = 0
;MUSHI_HP =
;MUSHI_ATK =
;MUSHI_SPD =
;MUSHI_SKL =
CASE 19
MUSHI_NAME = 剑角蝗
MUSHI_RARE = 0
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 900
MUSHI_ATK = 440
MUSHI_SPD = 1460
MUSHI_SKL = [強攻撃]
CASE 20
MUSHI_NAME = 殿様飛蝗
MUSHI_RARE = 4
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 3250
MUSHI_ATK = 1200
MUSHI_SPD = 2650
MUSHI_SKL = [強攻撃]
CASE 21
MUSHI_NAME = 負飛蝗
MUSHI_RARE = 3
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 2000
MUSHI_ATK = 850
MUSHI_SPD = 1500
MUSHI_SKL = [強攻撃]
CASE 22
MUSHI_NAME = 蝗蟲
MUSHI_RARE = 0
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 650
MUSHI_ATK = 420
MUSHI_SPD = 1480
MUSHI_SKL = [強攻撃]
CASE 23
MUSHI_NAME = 螽蟖
MUSHI_RARE = 2
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 2100
MUSHI_ATK = 750
MUSHI_SPD = 930
MUSHI_SKL = [音波攻撃]
CASE 24
MUSHI_NAME = 轡虫
MUSHI_RARE = 1
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1050
MUSHI_ATK = 460
MUSHI_SPD = 930
MUSHI_SKL = [音波攻撃][秋の虫]
CASE 25
MUSHI_NAME = 油葫蘆
MUSHI_RARE = 1
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1150
MUSHI_ATK = 480
MUSHI_SPD = 950
MUSHI_SKL = [音波攻撃][秋の虫]
CASE 26
MUSHI_NAME = 鈴蟲
MUSHI_RARE = 2
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1780
MUSHI_ATK = 700
MUSHI_SPD = 1000
MUSHI_SKL = [音波攻撃][秋の虫]
CASE 27
MUSHI_NAME = 松虫
MUSHI_RARE = 2
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1925
MUSHI_ATK = 680
MUSHI_SPD = 945
MUSHI_SKL = [音波攻撃][秋の虫]
CASE 28
MUSHI_NAME = 馬追
MUSHI_RARE = 2
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1950
MUSHI_ATK = 640
MUSHI_SPD = 935
MUSHI_SKL = [音波攻撃][秋の虫]

CASE 29
MUSHI_NAME = 怪物旱地沙螽
MUSHI_RARE = 8
MUSHI_TRIBE = [草蜢]
MUSHI_TYPE = 赤黒
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 10000
MUSHI_ATK = 4200
MUSHI_SPD = 1950
MUSHI_SKL = [強攻撃][猛攻]

CASE 30
MUSHI_NAME = 棕静螳
MUSHI_RARE = 2
MUSHI_TRIBE =
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 1910
MUSHI_ATK = 1250
MUSHI_SPD = 940
MUSHI_SKL = [要害攻撃]
CASE 31
MUSHI_NAME = 大刀螳
MUSHI_RARE = 4
MUSHI_TRIBE =
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2650
MUSHI_ATK = 3000
MUSHI_SPD = 690
MUSHI_SKL = [要害攻撃]
CASE 32
MUSHI_NAME = 花螳螂
MUSHI_RARE = 5
MUSHI_TRIBE =
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("花")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3000
MUSHI_ATK = 2600
MUSHI_SPD = 640
MUSHI_SKL = [擬態][要害攻撃]
CASE 33
MUSHI_NAME = 枯叶螳螂
MUSHI_RARE = 5
MUSHI_TRIBE =
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3200
MUSHI_ATK = 2800
MUSHI_SPD = 660
MUSHI_SKL = [擬態][要害攻撃]
CASE 34
MUSHI_NAME = 蜜蜂
MUSHI_RARE = 1
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜂蜜/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 1000
MUSHI_ATK = 520
MUSHI_SPD = 1100
MUSHI_SKL = [麻痹攻撃]
CASE 35
MUSHI_NAME = 西洋大丸花蜂
MUSHI_RARE = 2
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜂蜜/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 1800
MUSHI_ATK = 800
MUSHI_SPD = 2000
MUSHI_SKL = [麻痹攻撃]
CASE 36
MUSHI_NAME = 熊蜂
MUSHI_RARE = 4
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜂蜜/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 3500
MUSHI_ATK = 1500
MUSHI_SPD = 1050
MUSHI_SKL = [麻痹攻撃]
CASE 37
MUSHI_NAME = 似我蜂
MUSHI_RARE = 4
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 1750
MUSHI_ATK = 2800
MUSHI_SPD = 2500
MUSHI_SKL = [毒攻撃][要害攻撃]
CASE 38
MUSHI_NAME = 脚長蜂
MUSHI_RARE = 4
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜂蜜/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 2800
MUSHI_ATK = 2400
MUSHI_SPD = 2600
MUSHI_SKL = [麻痹攻撃]
CASE 39
MUSHI_NAME = 黑尾胡蜂
MUSHI_RARE = 6
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("里月地底以外")
GETABLE = 1
FAVOS = 蜂蜜/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 3300
MUSHI_ATK = 2900
MUSHI_SPD = 2700
MUSHI_SKL = [麻痹攻撃][毒攻撃]
CASE 40
MUSHI_NAME = 大雀蜂
MUSHI_RARE = 7
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("森山麓山頂")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 5500
MUSHI_ATK = 3900
MUSHI_SPD = 2800
MUSHI_SKL = [麻痹攻撃][猛毒攻撃]
CASE 41
MUSHI_NAME = 油蟬
MUSHI_RARE = 0
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 400
MUSHI_ATK = 400
MUSHI_SPD = 2300
MUSHI_SKL = [騒音攻撃][夏の虫]
CASE 42
MUSHI_NAME = 蛁蟟
MUSHI_RARE = 2
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 590
MUSHI_ATK = 550
MUSHI_SPD = 2320
MUSHI_SKL = [騒音攻撃][夏の虫]
CASE 43
MUSHI_NAME = 熊蟬
MUSHI_RARE = 2
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 650
MUSHI_ATK = 500
MUSHI_SPD = 2250
MUSHI_SKL = [騒音攻撃][夏の虫]
CASE 44
MUSHI_NAME = 寒蟬
MUSHI_RARE = 3
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 525
MUSHI_ATK = 750
MUSHI_SPD = 2350
MUSHI_SKL = [騒音攻撃][夏の虫]
CASE 45
MUSHI_NAME = 日暮
MUSHI_RARE = 4
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 780
MUSHI_ATK = 1000
MUSHI_SPD = 2380
MUSHI_SKL = [騒音攻撃][夏の虫]
CASE 46
MUSHI_NAME = 銀蜻蜓
MUSHI_RARE = 3
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月地底以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 1550
MUSHI_ATK = 950
MUSHI_SPD = 3350
MUSHI_SKL = [先手必勝]
CASE 47
MUSHI_NAME = 瑠璃星蜻蜒
MUSHI_RARE = 5
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月地底以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 2000
MUSHI_ATK = 1300
MUSHI_SPD = 3500
MUSHI_SKL = [先手必勝]
CASE 48
MUSHI_NAME = 塩辛蜻蛉
MUSHI_RARE = 3
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月地底以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 1440
MUSHI_ATK = 920
MUSHI_SPD = 3325
MUSHI_SKL = [先手必勝]
CASE 49
MUSHI_NAME = 糸蜻蛉
MUSHI_RARE = 3
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 1400
MUSHI_ATK = 880
MUSHI_SPD = 2200
MUSHI_SKL = [高速回避]
CASE 50
MUSHI_NAME = 羽黒蜻蛉
MUSHI_RARE = 6
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 2200
MUSHI_ATK = 1700
MUSHI_SPD = 3375
MUSHI_SKL = [先手必勝]
CASE 51
MUSHI_NAME = 秋茜
MUSHI_RARE = 4
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("秋")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 1750
MUSHI_ATK = 1100
MUSHI_SPD = 3300
MUSHI_SKL = [先手必勝]
CASE 52
MUSHI_NAME = 鬼蜻蜓
MUSHI_RARE = 7
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 3100
MUSHI_ATK = 2950
MUSHI_SPD = 3600
MUSHI_SKL = [先手必勝][高揚][夏の虫]
CASE 53
MUSHI_NAME = 大蚊
MUSHI_RARE = 2
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 500
MUSHI_ATK = 720
MUSHI_SPD = 470
MUSHI_SKL =
CASE 54
MUSHI_NAME = 薄翅蜉蝣
MUSHI_RARE = 5
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("草土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 1500
MUSHI_ATK = 1000
MUSHI_SPD = 2080
MUSHI_SKL = [陽炎]

CASE 55
MUSHI_NAME = 昔蜻蜒
MUSHI_RARE = 8
MUSHI_TRIBE = [蜻][飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("草水")
AREA = AREA_SETBIT("月地底以外")
GETABLE = ムシ出現条件("夏")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 3900
MUSHI_ATK = 2550
MUSHI_SPD = 3400
MUSHI_SKL = [先手必勝][高揚]

CASE 56
MUSHI_NAME = 水黽
MUSHI_RARE = 1
MUSHI_TRIBE = [水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 650
MUSHI_ATK = 350
MUSHI_SPD = 2050
MUSHI_SKL =
CASE 57
MUSHI_NAME = 竜蝨
MUSHI_RARE = 5
MUSHI_TRIBE = [水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2500
MUSHI_ATK = 2200
MUSHI_SPD = 820
MUSHI_SKL = [強攻撃]
CASE 58
MUSHI_NAME = 田鼈
MUSHI_RARE = 6
MUSHI_TRIBE = [水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3400
MUSHI_ATK = 2400
MUSHI_SPD = 880
MUSHI_SKL = [要害攻撃][水棲特効]
CASE 59
MUSHI_NAME = 紅娘華
MUSHI_RARE = 7
MUSHI_TRIBE = [水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 4500
MUSHI_ATK = 3300
MUSHI_SPD = 1150
MUSHI_SKL = [要害攻撃][水棲特効]
CASE 60
MUSHI_NAME = 螳蝎蝽
MUSHI_RARE = 6
MUSHI_TRIBE = [水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3200
MUSHI_ATK = 2500
MUSHI_SPD = 960
MUSHI_SKL = [要害攻撃][水棲特効]
CASE 61
MUSHI_NAME = 異色瓢蟲
MUSHI_RARE = 1
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = 1
FAVOS = 蜜/植物/
MUSHI_SIZE = 0
MUSHI_HP = 900
MUSHI_ATK = 330
MUSHI_SPD = 450
MUSHI_SKL =
CASE 62
MUSHI_NAME = 七星瓢蟲
MUSHI_RARE = 2
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月地底以外")
GETABLE = 1
FAVOS = 蜜/植物/
MUSHI_SIZE = 0
MUSHI_HP = 1100
MUSHI_ATK = 450
MUSHI_SPD = 460
MUSHI_SKL =
CASE 63
MUSHI_NAME = 授道虎甲
MUSHI_RARE = 3
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2300
MUSHI_ATK = 1200
MUSHI_SPD = 1200
MUSHI_SKL = [強攻撃]
CASE 64
MUSHI_NAME = 大王虎甲
MUSHI_RARE = 7
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 11800
MUSHI_ATK = 2400
MUSHI_SPD = 1850
MUSHI_SKL = [毒攻撃][猛攻]
CASE 65
MUSHI_NAME = 平頭芫青
MUSHI_RARE = 7
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 赤赤黒
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 4200
MUSHI_ATK = 3000
MUSHI_SPD = 400
MUSHI_SKL = [猛毒攻撃][悪臭攻撃]
CASE 66
MUSHI_NAME = 塵虫
MUSHI_RARE = 0
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 525
MUSHI_ATK = 350
MUSHI_SPD = 270
MUSHI_SKL =
CASE 67
MUSHI_NAME = 食蝸步行蟲
MUSHI_RARE = 5
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3750
MUSHI_ATK = 2300
MUSHI_SPD = 395
MUSHI_SKL = [軟体特効]
CASE 68
MUSHI_NAME = 玉虫
MUSHI_RARE = 5
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 4500
MUSHI_ATK = 1600
MUSHI_SPD = 375
MUSHI_SKL = [光の装甲]
CASE 69
MUSHI_NAME = 胡麻斑天牛
MUSHI_RARE = 3
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 3250
MUSHI_ATK = 1000
MUSHI_SPD = 370
MUSHI_SKL = [強攻撃]
CASE 70
MUSHI_NAME = 白筋天牛
MUSHI_RARE = 4
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 4000
MUSHI_ATK = 1300
MUSHI_SPD = 380
MUSHI_SKL = [強攻撃]
CASE 71
MUSHI_NAME = 瑠璃星天牛
MUSHI_RARE = 4
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 3700
MUSHI_ATK = 1400
MUSHI_SPD = 390
MUSHI_SKL = [強攻撃]
CASE 72
MUSHI_NAME = 糞虫
MUSHI_RARE = 5
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 粪/汚物/
MUSHI_SIZE = 0
MUSHI_HP = 3600
MUSHI_ATK = 1500
MUSHI_SPD = 280
MUSHI_SKL = [悪臭攻撃]
CASE 73
MUSHI_NAME = 金亀子
MUSHI_RARE = 1
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜜/植物/
MUSHI_SIZE = 0
MUSHI_HP = 1400
MUSHI_ATK = 360
MUSHI_SPD = 250
MUSHI_SKL = [光の装甲]
CASE 74
MUSHI_NAME = 铂金亀子
MUSHI_RARE = 7
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("草樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜜/植物/
MUSHI_SIZE = 0
MUSHI_HP = 8400
MUSHI_ATK = 1300
MUSHI_SPD = 275
MUSHI_SKL = [光の装甲]
CASE 75
MUSHI_NAME = 銅鉦蚉蚉
MUSHI_RARE = 1
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜜/植物/
MUSHI_SIZE = 0
MUSHI_HP = 980
MUSHI_ATK = 420
MUSHI_SPD = 255
MUSHI_SKL =
CASE 76
MUSHI_NAME = 綠色羅花金龜
MUSHI_RARE = 0
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 1150
MUSHI_ATK = 300
MUSHI_SPD = 265
MUSHI_SKL =
CASE 77
MUSHI_NAME = 大角金龜
MUSHI_RARE = 7
MUSHI_TRIBE = [甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 13000
MUSHI_ATK = 2500
MUSHI_SPD = 600
MUSHI_SKL = [硬撑]
CASE 78
MUSHI_NAME = 小鍬形蟲
MUSHI_RARE = 4
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 3500
MUSHI_ATK = 1000
MUSHI_SPD = 810
MUSHI_SKL = [強攻撃]
CASE 79
MUSHI_NAME = 鋸鍬形
MUSHI_RARE = 6
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 6780
MUSHI_ATK = 2700
MUSHI_SPD = 830
MUSHI_SKL = [要害攻撃]
CASE 80
MUSHI_NAME = 深山鍬形
MUSHI_RARE = 6
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 7500
MUSHI_ATK = 2800
MUSHI_SPD = 820
MUSHI_SKL = [強攻撃]
CASE 81
MUSHI_NAME = 平鍬形
MUSHI_RARE = 6
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 7200
MUSHI_ATK = 2750
MUSHI_SPD = 820
MUSHI_SKL = [高揚]
CASE 82
MUSHI_NAME = 赤脚鍬形虫
MUSHI_RARE = 6
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 6200
MUSHI_ATK = 2500
MUSHI_SPD = 850
MUSHI_SKL = [逆襲]

CASE 83
MUSHI_NAME = 大鍬形
MUSHI_RARE = 8
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("山麓山頂")
GETABLE = ムシ出現条件("夏") && ムシ出現条件("深夜")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 10000
MUSHI_ATK = 4000
MUSHI_SPD = 840
MUSHI_SKL = [大将][要害攻撃]

CASE 84
MUSHI_NAME = 虹色鍬形蟲
MUSHI_RARE = 7
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("森山麓山頂")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 8000
MUSHI_ATK = 2600
MUSHI_SPD = 820
MUSHI_SKL = [光の装甲]
CASE 85
MUSHI_NAME = 長頸鹿鋸鍬形蟲
MUSHI_RARE = 7
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 7200
MUSHI_ATK = 3400
MUSHI_SPD = 900
MUSHI_SKL = [要害攻撃]

CASE 86
MUSHI_NAME = 巴拉望巨扁鍬形蟲
MUSHI_RARE = 8
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 9300
MUSHI_ATK = 4300
MUSHI_SPD = 860
MUSHI_SKL = [高揚]

CASE 87
MUSHI_NAME = 黄金鬼鍬形
MUSHI_RARE = 8
MUSHI_TRIBE = [锹形虫][甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 10300
MUSHI_ATK = 3600
MUSHI_SPD = 825
MUSHI_SKL = [光の装甲]

CASE 88
MUSHI_NAME = 大和獨角仙
MUSHI_RARE = 6
MUSHI_TRIBE = [兜蟲][甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 6500
MUSHI_ATK = 2600
MUSHI_SPD = 780
MUSHI_SKL = [大将][硬撑]
CASE 89
MUSHI_NAME = 犀兜虫
MUSHI_RARE = 7
MUSHI_TRIBE = [兜蟲][甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 7800
MUSHI_ATK = 3300
MUSHI_SPD = 815
MUSHI_SKL = [硬撑]
CASE 90
MUSHI_NAME = 大姬兜蟲
MUSHI_RARE = 6
MUSHI_TRIBE = [兜蟲][甲虫]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 6000
MUSHI_ATK = 2300
MUSHI_SPD = 800
MUSHI_SKL = [硬撑]

CASE 91
MUSHI_NAME = 高卡薩斯南洋大兜蟲
MUSHI_RARE = 8
MUSHI_TRIBE = [兜蟲][甲虫]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 9500
MUSHI_ATK = 3950
MUSHI_SPD = 840
MUSHI_SKL = [Counter]

CASE 92
MUSHI_NAME = 大象象兜蟲
MUSHI_RARE = 8
MUSHI_TRIBE = [兜蟲][甲虫]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 11000
MUSHI_ATK = 3800
MUSHI_SPD = 400
MUSHI_SKL = [硬撑]

CASE 93
MUSHI_NAME = 赫克力士長戟大兜蟲
MUSHI_RARE = 8
MUSHI_TRIBE = [兜蟲][甲虫]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("森")
GETABLE = ムシ出現条件("夏") && ムシ出現条件("深夜")
FAVOS = 蜜/
MUSHI_SIZE = 0
MUSHI_HP = 9800
MUSHI_ATK = 4100
MUSHI_SPD = 850
MUSHI_SKL = [大将][逆襲]

CASE 94
MUSHI_NAME = 源氏蛍
MUSHI_RARE = 6
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夏")
FAVOS = 植物/蜜/
MUSHI_SIZE = 0
MUSHI_HP = 4000
MUSHI_ATK = 1000
MUSHI_SPD = 1500
MUSHI_SKL = [発光][夏の虫]
CASE 95
MUSHI_NAME = 螻蛄
MUSHI_RARE = 3
MUSHI_TRIBE = [土中]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 2400
MUSHI_ATK = 800
MUSHI_SPD = 340
MUSHI_SKL = [騒音攻撃]
CASE 96
MUSHI_NAME = 椿象
MUSHI_RARE = 1
MUSHI_TRIBE =
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜜/植物/
MUSHI_SIZE = 0
MUSHI_HP = 950
MUSHI_ATK = 440
MUSHI_SPD = 260
MUSHI_SKL = [悪臭攻撃]
CASE 97
MUSHI_NAME = 竹節蟲
MUSHI_RARE = 4
MUSHI_TRIBE =
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1900
MUSHI_ATK = 777
MUSHI_SPD = 220
MUSHI_SKL = [擬態]
CASE 98
MUSHI_NAME = 葉竹節蟲
MUSHI_RARE = 4
MUSHI_TRIBE =
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 2100
MUSHI_ATK = 600
MUSHI_SPD = 240
MUSHI_SKL = [擬態]
CASE 99
MUSHI_NAME = 蠼螋
MUSHI_RARE = 3
MUSHI_TRIBE =
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2222
MUSHI_ATK = 1111
MUSHI_SPD = 335
MUSHI_SKL = [要害攻撃]
CASE 100
MUSHI_NAME = 蛩蠊
MUSHI_RARE = 7
MUSHI_TRIBE =
MUSHI_TYPE = 緑黒
MUSHI_FIELD = FIELD_SETBIT("岩")
AREA = AREA_SETBIT("地底")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 5757
MUSHI_ATK = 3150
MUSHI_SPD = 444
MUSHI_SKL = [強攻撃][太古の力]
CASE 101
MUSHI_NAME = 巨山蟻
MUSHI_RARE = 0
MUSHI_TRIBE = [土中]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 蜜/肉/
MUSHI_SIZE = 0
MUSHI_HP = 320
MUSHI_ATK = 500
MUSHI_SPD = 160
MUSHI_SKL = [極小]
CASE 102
MUSHI_NAME = 紅火蟻
MUSHI_RARE = 6
MUSHI_TRIBE = [土中]
MUSHI_TYPE = 赤赤赤
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("森冥界地底")
GETABLE = 1
FAVOS = 蜜/肉/
MUSHI_SIZE = 0
MUSHI_HP = 3300
MUSHI_ATK = 3000
MUSHI_SPD = 380
MUSHI_SKL = [極小][毒攻撃][猛攻]
CASE 103
MUSHI_NAME = 青虫
MUSHI_RARE = 0
MUSHI_TRIBE = [幼体]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 400
MUSHI_ATK = 100
MUSHI_SPD = 80
MUSHI_SKL = [悪臭攻撃]
CASE 104
MUSHI_NAME = 毛虫
MUSHI_RARE = 0
MUSHI_TRIBE = [幼体]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("花樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 450
MUSHI_ATK = 120
MUSHI_SPD = 70
MUSHI_SKL = [悪臭攻撃][毒攻撃]
CASE 105
MUSHI_NAME = 蓑虫
MUSHI_RARE = 1
MUSHI_TRIBE = [幼体]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1300
MUSHI_ATK = 400
MUSHI_SPD = 15
MUSHI_SKL = [僅防禦]
CASE 106
MUSHI_NAME = 水虿
MUSHI_RARE = 4
MUSHI_TRIBE = [蜻][水棲][幼体]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 1900
MUSHI_ATK = 1880
MUSHI_SPD = 500
MUSHI_SKL = [要害攻撃]
CASE 107
MUSHI_NAME = 蟻蛉
MUSHI_RARE = 4
MUSHI_TRIBE = [蜻][土中][幼体]
MUSHI_TYPE = 赤赤
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3000
MUSHI_ATK = 1650
MUSHI_SPD = 50
MUSHI_SKL = [流砂]



CASE 201
MUSHI_NAME = 鼠妇
MUSHI_RARE = 1
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("土岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 1200
MUSHI_ATK = 300
MUSHI_SPD = 140
MUSHI_SKL = [僅防禦]
CASE 202
MUSHI_NAME = 草鞋虫
MUSHI_RARE = 0
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 白
MUSHI_FIELD = FIELD_SETBIT("土岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 720
MUSHI_ATK = 220
MUSHI_SPD = 850
MUSHI_SKL =
CASE 203
MUSHI_NAME = 馬陸
MUSHI_RARE = 6
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 5800
MUSHI_ATK = 2000
MUSHI_SPD = 375
MUSHI_SKL = [悪臭攻撃][怪诞攻撃]
CASE 204
MUSHI_NAME = 蚰蜒
MUSHI_RARE = 4
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("岩家")
AREA = AREA_SETBIT("月以外")
GETABLE = 0
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 3250
MUSHI_ATK = 1200
MUSHI_SPD = 170
MUSHI_SKL = [怪诞攻撃]
CASE 205
MUSHI_NAME = 石蜈蚣
MUSHI_RARE = 3
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("土岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2900
MUSHI_ATK = 1150
MUSHI_SPD = 350
MUSHI_SKL = [毒攻撃]
CASE 206
MUSHI_NAME = 熱帶蜈蚣
MUSHI_RARE = 7
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 黒黒
MUSHI_FIELD = FIELD_SETBIT("岩")
AREA = AREA_SETBIT("山麓山頂地底")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 9350
MUSHI_ATK = 3990
MUSHI_SPD = 390
MUSHI_SKL = [毒攻撃][猛攻]
CASE 207
MUSHI_NAME = 温室希蛛
MUSHI_RARE = 1
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草家")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 650
MUSHI_ATK = 500
MUSHI_SPD = 150
MUSHI_SKL = [飛行特効]
CASE 208
MUSHI_NAME = 女郎蜘蛛
MUSHI_RARE = 5
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草樹")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 5850
MUSHI_ATK = 2300
MUSHI_SPD = 180
MUSHI_SKL = [飛行特効]
CASE 209
MUSHI_NAME = 蝿取蜘蛛
MUSHI_RARE = 2
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("家")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 1500
MUSHI_ATK = 1000
MUSHI_SPD = 1750
MUSHI_SKL = [飛行特効]
CASE 210
MUSHI_NAME = 足高蜘蛛
MUSHI_RARE = 7
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("岩家")
AREA = AREA_SETBIT("神社寺里地底")
GETABLE = ムシ出現条件("夜間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 6100
MUSHI_ATK = 4120
MUSHI_SPD = 1280
MUSHI_SKL = [駆逐]

CASE 211
MUSHI_NAME = 剧毒捕鳥蛛
MUSHI_RARE = 8
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 緑黒
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("地底")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 10150
MUSHI_ATK = 3150
MUSHI_SPD = 990
MUSHI_SKL = [毒攻撃][猛攻]

CASE 212
MUSHI_NAME = 蝎子
MUSHI_RARE = 8
MUSHI_TRIBE = [多脚]
MUSHI_TYPE = 赤黒
MUSHI_FIELD = FIELD_SETBIT("岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 9900
MUSHI_ATK = 2850
MUSHI_SPD = 1300
MUSHI_SKL = [猛毒攻撃]

CASE 213
;MUSHI_NAME = 欠番
;MUSHI_RARE =
;MUSHI_TRIBE =
;MUSHI_TYPE =
;MUSHI_FIELD = FIELD_SETBIT("")
;AREA = AREA_SETBIT("")
;GETABLE = 1
;FAVOS =
;MUSHI_SIZE = 0
;MUSHI_HP =
;MUSHI_ATK =
;MUSHI_SPD =
;MUSHI_SKL =
CASE 214
MUSHI_NAME = 那个
MUSHI_RARE = 0
MUSHI_TRIBE =
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("家")
AREA = AREA_SETBIT("月以外")
GETABLE = 0
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 1500
MUSHI_ATK = 500
MUSHI_SPD = 3000
MUSHI_SKL = [高速回避][怪诞攻撃]
解説文:1 = 毕竟、是蟑螂。
解説文:2 = 如果在斗虫时选用的话会很糟糕吧。
CASE 215
MUSHI_NAME = 蝇
MUSHI_RARE = 0
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("樹家岩")
AREA = AREA_SETBIT("月以外")
GETABLE = 0
FAVOS = 粪/全部
MUSHI_SIZE = 0
MUSHI_HP = 360
MUSHI_ATK = 300
MUSHI_SPD = 3200
MUSHI_SKL = [高速回避]
CASE 216
MUSHI_NAME = 蚊
MUSHI_RARE = 0
MUSHI_TRIBE = [飛行]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("水家")
AREA = AREA_SETBIT("月以外")
GETABLE = 0
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 320
MUSHI_ATK = 250
MUSHI_SPD = 640
MUSHI_SKL = [吸収攻撃][極小][高速回避]
CASE 217
MUSHI_NAME = 跳蚤
MUSHI_RARE = 0
MUSHI_TRIBE =
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草家")
AREA = AREA_SETBIT("月以外")
GETABLE = 0
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 250
MUSHI_ATK = 200
MUSHI_SPD = 1555
MUSHI_SKL = [極小]
CASE 218
MUSHI_NAME = 蚯蚓
MUSHI_RARE = 1
MUSHI_TRIBE = [軟体][土中]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("土")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 780
MUSHI_ATK = 320
MUSHI_SPD = 110
MUSHI_SKL = [粘液攻撃]
CASE 219
MUSHI_NAME = 涡虫
MUSHI_RARE = 4
MUSHI_TRIBE = [軟体][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 2500
MUSHI_ATK = 650
MUSHI_SPD = 85
MUSHI_SKL = [再生]
CASE 220
MUSHI_NAME = 山蛭
MUSHI_RARE = 5
MUSHI_TRIBE = [軟体]
MUSHI_TYPE = 黒
MUSHI_FIELD = FIELD_SETBIT("草水岩")
AREA = AREA_SETBIT("神社寺里月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2100
MUSHI_ATK = 2000
MUSHI_SPD = 125
MUSHI_SKL = [吸収攻撃]
CASE 221
MUSHI_NAME = 蛞蝓
MUSHI_RARE = 1
MUSHI_TRIBE = [軟体]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("家花")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 525
MUSHI_ATK = 250
MUSHI_SPD = 20
MUSHI_SKL = [粘液攻撃]
CASE 222
MUSHI_NAME = 蝸牛
MUSHI_RARE = 4
MUSHI_TRIBE = [軟体]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("岩花")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 3500
MUSHI_ATK = 500
MUSHI_SPD = 10
MUSHI_SKL = [粘液攻撃][僅防禦]

CASE 223
MUSHI_NAME = 彩蚴
MUSHI_RARE = 8
MUSHI_TRIBE = [軟体]
MUSHI_TYPE = 青黒
MUSHI_FIELD = FIELD_SETBIT("岩花")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 8500
MUSHI_ATK = 2000
MUSHI_SPD = 30
MUSHI_SKL = [僅防禦][怪诞攻撃]

CASE 224
MUSHI_NAME = 兜蝦
MUSHI_RARE = 1
MUSHI_TRIBE = [甲殻類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 450
MUSHI_ATK = 200
MUSHI_SPD = 115
MUSHI_SKL = [極小]
CASE 225
MUSHI_NAME = 沢蟹
MUSHI_RARE = 3
MUSHI_TRIBE = [甲殻類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 3250
MUSHI_ATK = 950
MUSHI_SPD = 320
MUSHI_SKL =
CASE 226
MUSHI_NAME = 藻屑蟹
MUSHI_RARE = 3
MUSHI_TRIBE = [甲殻類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 3400
MUSHI_ATK = 950
MUSHI_SPD = 310
MUSHI_SKL =
CASE 227
MUSHI_NAME = 黑螯虾
MUSHI_RARE = 5
MUSHI_TRIBE = [甲殻類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/肉/
MUSHI_SIZE = 0
MUSHI_HP = 5900
MUSHI_ATK = 2000
MUSHI_SPD = 400
MUSHI_SKL = [強攻撃]
CASE 228
MUSHI_NAME = 克氏原螯虾
MUSHI_RARE = 6
MUSHI_TRIBE = [甲殻類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/肉/
MUSHI_SIZE = 0
MUSHI_HP = 6550
MUSHI_ATK = 2400
MUSHI_SPD = 380
MUSHI_SKL = [強攻撃]
CASE 229
;MUSHI_NAME = 欠番
;MUSHI_RARE =
;MUSHI_TRIBE =
;MUSHI_TYPE =
;MUSHI_FIELD = FIELD_SETBIT("")
;AREA = AREA_SETBIT("")
;GETABLE = 1
;FAVOS =
;MUSHI_SIZE = 0
;MUSHI_HP =
;MUSHI_ATK =
;MUSHI_SPD =
;MUSHI_SKL =

CASE 230
MUSHI_NAME = 大王具足蟲
MUSHI_RARE = 8
MUSHI_TRIBE = [甲殻類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("深夜")
FAVOS = 好吃的魚/魚/
MUSHI_SIZE = 0
MUSHI_HP = 14000
MUSHI_ATK = 3000
MUSHI_SPD = 200
MUSHI_SKL = [僅防禦]

CASE 231
MUSHI_NAME = 樹蛙
MUSHI_RARE = 3
MUSHI_TRIBE = [両生類][青蛙][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2150
MUSHI_ATK = 800
MUSHI_SPD = 1250
MUSHI_SKL = [粘液攻撃]
CASE 232
MUSHI_NAME = 蟾蜍
MUSHI_RARE = 7
MUSHI_TRIBE = [両生類][青蛙][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 6450
MUSHI_ATK = 2750
MUSHI_SPD = 550
MUSHI_SKL = [粘液攻撃]
CASE 233
MUSHI_NAME = 黑斑侧褶蛙
MUSHI_RARE = 6
MUSHI_TRIBE = [両生類][青蛙][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 4500
MUSHI_ATK = 2200
MUSHI_SPD = 1120
MUSHI_SKL = [主宰][粘液攻撃]

CASE 234
MUSHI_NAME = 箭毒蛙
MUSHI_RARE = 8
MUSHI_TRIBE = [両生類][青蛙][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 9500
MUSHI_ATK = 1200
MUSHI_SPD = 910
MUSHI_SKL = [猛毒攻撃][粘液攻撃][猛攻]

CASE 235
MUSHI_NAME = 蠑螈
MUSHI_RARE = 5
MUSHI_TRIBE = [両生類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 3800
MUSHI_ATK = 1900
MUSHI_SPD = 1640
MUSHI_SKL = [粘液攻撃]

CASE 236
MUSHI_NAME = 山椒魚
MUSHI_RARE = 8
MUSHI_TRIBE = [両生類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 12000
MUSHI_ATK = 2600
MUSHI_SPD = 285
MUSHI_SKL = [粘液攻撃]

CASE 237
MUSHI_NAME = 墨西哥钝口螈
MUSHI_RARE = 6
MUSHI_TRIBE = [両生類][水棲]
MUSHI_TYPE = 青
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("雨天")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 5250
MUSHI_ATK = 1800
MUSHI_SPD = 480
MUSHI_SKL = [粘液攻撃]
CASE 238
MUSHI_NAME = 日本石龙子
MUSHI_RARE = 5
MUSHI_TRIBE = [爬虫類]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("草岩")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2500
MUSHI_ATK = 1700
MUSHI_SPD = 2450
MUSHI_SKL = [高速回避]
CASE 239
MUSHI_NAME = 草蜥
MUSHI_RARE = 5
MUSHI_TRIBE = [爬虫類]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("樹")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("昼間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2400
MUSHI_ATK = 1750
MUSHI_SPD = 2500
MUSHI_SKL = [高速回避]
CASE 240
MUSHI_NAME = 壁虎
MUSHI_RARE = 5
MUSHI_TRIBE = [爬虫類]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("家")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 2200
MUSHI_ATK = 1600
MUSHI_SPD = 2350
MUSHI_SKL = [高速回避]

CASE 241
MUSHI_NAME = 錦蛇
MUSHI_RARE = 8
MUSHI_TRIBE = [爬虫類][幼体]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("岩")
AREA = AREA_SETBIT("月以外")
GETABLE = ムシ出現条件("夜間")
FAVOS =
MUSHI_SIZE = 0
MUSHI_HP = 11200
MUSHI_ATK = 3450
MUSHI_SPD = 1180
MUSHI_SKL = [高揚]

CASE 242
MUSHI_NAME = 彩龟
MUSHI_RARE = 5
MUSHI_TRIBE = [爬虫類][水棲]
MUSHI_TYPE = 緑
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 植物/
MUSHI_SIZE = 0
MUSHI_HP = 7650
MUSHI_ATK = 650
MUSHI_SPD = 100
MUSHI_SKL = [僅防禦]



CASE 301
MUSHI_NAME = 跳蛋
MUSHI_RARE = 6
MUSHI_TRIBE = [機械]
MUSHI_TYPE = 赤
MUSHI_FIELD = FIELD_SETBIT("水")
AREA = AREA_SETBIT("月以外")
GETABLE = 1
FAVOS = 跳蛋/媚薬/
MUSHI_SIZE = 0
MUSHI_HP = 4400
MUSHI_ATK = 1919
MUSHI_SPD = 250
MUSHI_SKL = [騒音攻撃]
解説文:1 = 動物性的跳蛋。
解説文:2 = 平时很安静、但在接近性感帯附近时会变得活跃起来。
解説文:3 = 声音很大、所以隐秘使用时可以享受刺激和被发现的危险感。
解説文:4 = 有涂层的身体不会被普通的虫子伤到。
解説文:5 =

CASE 306
;MUSHI_NAME = 欠番
;MUSHI_RARE =
;MUSHI_TRIBE =
;MUSHI_TYPE =
;MUSHI_FIELD = FIELD_SETBIT("")
;AREA = AREA_SETBIT("")
;GETABLE = ムシ出現条件("")
;FAVOS =
;MUSHI_SIZE = 0
;MUSHI_HP =
;MUSHI_ATK =
;MUSHI_SPD =
;MUSHI_SKL =
CASE 307
MUSHI_NAME = 噬菌原体
MUSHI_RARE = 3
MUSHI_TRIBE = [機械][多脚]
MUSHI_TYPE = 無
MUSHI_FIELD = FIELD_SETBIT("月")
AREA = AREA_SETBIT("月")
GETABLE = 1
FAVOS = 光物/
MUSHI_SIZE = 0
MUSHI_HP = 1250
MUSHI_ATK = 1100
MUSHI_SPD = 230
MUSHI_SKL = [極小][激光攻撃]
解説文:1 = 超極小的機械。
解説文:2 = 在空気中漂浮着、浄化微細的污穢。
解説文:3 =
解説文:4 =
解説文:5 =
CASE 308
MUSHI_NAME = 纳米机械
MUSHI_RARE = 1
MUSHI_TRIBE = [機械][多脚]
MUSHI_TYPE = 無
MUSHI_FIELD = FIELD_SETBIT("月")
AREA = AREA_SETBIT("月")
GETABLE = 1
FAVOS = 光物/
MUSHI_SIZE = 0
MUSHI_HP = 1111
MUSHI_ATK = 450
MUSHI_SPD = 600
MUSHI_SKL = [極小][再生]
解説文:1 = 超小型機械群。
解説文:2 = 会自動点検・修理其他機械。
解説文:3 = 自身受到伤害的时候、形状可以立即修復。
解説文:4 = 几乎没有攻撃性。
解説文:5 =
CASE 309
MUSHI_NAME = 探测器
MUSHI_RARE = 5
MUSHI_TRIBE = [機械][多脚]
MUSHI_TYPE = 無
MUSHI_FIELD = FIELD_SETBIT("月")
AREA = AREA_SETBIT("月")
GETABLE = 1
FAVOS = 光物/
MUSHI_SIZE = 0
MUSHI_HP = 3500
MUSHI_ATK = 1500
MUSHI_SPD = 950
MUSHI_SKL = [激光攻撃]
解説文:1 = 月面上徘徊的小型探知機。
解説文:2 = 不仅是用于探知污穢、也可用于探知地表形状和結界状態等多种用途。
解説文:3 = 并非戦闘用、但任何普通生命体都无法使其受伤。
解説文:4 = 被改造为機雷型后会爆炸并撒出大量弾幕。
解説文:5 =
CASE 310
MUSHI_NAME = 无人机
MUSHI_RARE = 7
MUSHI_TRIBE = [機械][飛行]
MUSHI_TYPE = 無
MUSHI_FIELD = FIELD_SETBIT("月")
AREA = AREA_SETBIT("月")
GETABLE = 1
FAVOS = 光物/
MUSHI_SIZE = 0
MUSHI_HP = 4600
MUSHI_ATK = 3500
MUSHI_SPD = 2555
MUSHI_SKL = [駆逐]
解説文:1 = 月之戦闘用無人飛行機。
解説文:2 = 尽管许多已经停止活動了、一部份個体仍然在活動着。
解説文:3 = 当自己的污穢雷达感知到生命体后、就会立刻转向非常危険的殲滅行動。
解説文:4 = 不过如果习惯弾幕戦闘的话就很容易回避了。
解説文:5 =

CASE 318
MUSHI_NAME = 死神螳螂
MUSHI_RARE = 8
MUSHI_TRIBE =
MUSHI_TYPE = 緑黒
MUSHI_FIELD = FIELD_SETBIT("花草")
AREA = AREA_SETBIT("冥界")
GETABLE = ムシ出現条件("夜間")
FAVOS = 肉/
MUSHI_SIZE = 0
MUSHI_HP = 8300
MUSHI_ATK = 4500
MUSHI_SPD = 720
MUSHI_SKL = [要害攻撃][致命攻撃]
解説文:1 = 棲息于冥界的漆黒螳螂。
解説文:2 = 镰刀不尋常的锐利、具有切断坚硬甲虫的威力。
解説文:3 = 据说能杀死很多昆虫、并吞食它们的灵魂。
解説文:4 =
解説文:5 =

CASE 325
MUSHI_NAME = Roomba
MUSHI_RARE = 8
MUSHI_TRIBE = [機械]
MUSHI_TYPE = 無
MUSHI_FIELD = FIELD_SETBIT("家")
AREA = AREA_SETBIT("神社里")
GETABLE = ムシ出現条件("昼間")
FAVOS = 全部
MUSHI_SIZE = 0
MUSHI_HP = 11500
MUSHI_ATK = 3300
MUSHI_SPD = 400
MUSHI_SKL = [浄化][駆逐]
解説文:1 =
解説文:2 =
解説文:3 =
解説文:4 =
解説文:5 =

IF SPOT
;冬場は捕れない(一応)
IF GET_MONTH() == "冬之月"
RESULT:0 = 0
;エリア判定と出現地形判定
ELSEIF GETBIT(AREA, SPOT / 100) && (MUSHITORI_SPOT(SPOT) &  MUSHI_FIELD)
RESULT:0 = 1
ENDIF
;分布無視(SPOT=0)
ELSE
RESULT:0 = 1
ENDIF
RESULT:2 = AREA
RESULT:1 = GETABLE
RESULTS:0 = %FAVOS%
FOR LOCAL, 1, 10
RESULTS:LOCAL = %解説文:LOCAL%
NEXT
RETURN RESULT:0
;-------------------------------------------------
;昆虫诱捕装置のエサのデータを設定・出力する関数
;RESULTS:0~9は直前に使用することがあるのでRESULTS:10で返す
;RESULT =
;-------------------------------------------------
@MUSHI_ESA_DATA(ESA)
#FUNCTION
#DIM ESA
SELECTCASE ITEMNAME:ESA

CASE "跳蛋"
RESULTS:10 = 光物/
RESULT = 3

CASE "媚薬"
RESULTS:10 = 蜜/
RESULT = 5

CASE "濁酒"
RESULTS:10 = 蜜/
RESULT = 1

CASE "清酒"
RESULTS:10 = 蜜/
RESULT = 3

CASE "甜酒"
RESULTS:10 = 蜜/
RESULT = 3

CASE "平价食材"
RESULTS:10 = 植物/
RESULT = 1

CASE "优质食材"
RESULTS:10 = 植物/
RESULT = 3

CASE "高级食材"
RESULTS:10 = 植物/
RESULT = 4

CASE "甜味料"
RESULTS:10 = 蜜/
RESULT = 2

CASE "野雞肉"
RESULTS:10 = 肉/
RESULT = 5

CASE "獣肉"
RESULTS:10 = 肉/
RESULT = 3

CASE "鳥肉"
RESULTS:10 = 肉/
RESULT = 3

CASE "魚"
RESULTS:10 = 肉/
RESULT = 3

CASE "好吃的魚"
RESULTS:10 = 肉/
RESULT = 5

CASE "虫"
RESULTS:10 = 肉/
RESULT = 3

CASE "稀有昆虫"
RESULTS:10 = 肉/
RESULT = 5

CASE "黑雷神巧克力"
RESULTS:10 = 蜜/
RESULT = 2

CASE "巧克力"
RESULTS:10 = 蜜/
RESULT = 4

CASE "高級巧克力"
RESULTS:10 = 蜜/
RESULT = 5

CASE "糖"
RESULTS:10 = 蜜/
RESULT = 4

CASE "捲心菜"
RESULTS:10 = 植物/
RESULT = 4

CASE "草莓"
RESULTS:10 = 植物/蜜/
RESULT = 4

CASE "芜菁"
RESULTS:10 = 植物/
RESULT = 4

CASE "黄瓜"
RESULTS:10 = 植物/
RESULT = 4

CASE "番茄"
RESULTS:10 = 植物/
RESULT = 4

CASE "洋葱"
RESULTS:10 = 植物/
RESULT = 4

CASE "西瓜"
RESULTS:10 = 植物/蜜/
RESULT = 4

CASE "茄子"
RESULTS:10 = 植物/
RESULT = 4

CASE "马铃薯"
RESULTS:10 = 植物/
RESULT = 4

CASE "南瓜"
RESULTS:10 = 植物/
RESULT = 4

CASE "白菜"
RESULTS:10 = 植物/
RESULT = 4

CASE "胡蘿卜"
RESULTS:10 = 植物/
RESULT = 4

CASE "葱"
RESULTS:10 = 植物/
RESULT = 4

CASE "普通的菌菇"
RESULTS:10 = 植物/
RESULT = 3

CASE "毒菌菇"
RESULTS:10 = 植物/毒/
RESULT = 3

CASE "粘性菌菇"
RESULTS:10 = 植物/蜜/
RESULT = 3

CASE "可疑菌菇"
RESULTS:10 = 植物/毒/
RESULT = 3

CASE "魔法菌菇"
RESULTS:10 = 植物/魔力/
RESULT = 4

CASE "龍之爪"
RESULTS:10 = 光物/魔力/
RESULT = 5

CASE "薬草"
RESULTS:10 = 植物/
RESULT = 3

CASE "高級薬草"
RESULTS:10 = 植物/
RESULT = 4

CASE "氷之鱗"
RESULTS:10 = 光物/魔力/
RESULT = 5

CASE "山菜"
RESULTS:10 = 植物/
RESULT = 3

CASE "毒草"
RESULTS:10 = 植物/毒/
RESULT = 3

CASE "特薬草"
RESULTS:10 = 植物/
RESULT = 5

CASE "彼岸花"
RESULTS:10 = 植物/蜜/
RESULT = 4

CASE "山芋"
RESULTS:10 = 植物/
RESULT = 3

CASE "姜黄"
RESULTS:10 = 植物/
RESULT = 3

CASE "高麗人参"
RESULTS:10 = 植物/
RESULT = 5

CASE "苦根"
RESULTS:10 = 植物/
RESULT = 3

CASE "曼陀罗草"
RESULTS:10 = 植物/魔力/
RESULT = 4

CASE "白色树脂"
RESULTS:10 = 蜜/
RESULT = 4

CASE "黄色树脂"
RESULTS:10 = 蜜/
RESULT = 4

CASE "香甜树脂"
RESULTS:10 = 蜜/
RESULT = 5

CASE "悪華乳液"
RESULTS:10 = 蜜/魔力/
RESULT = 5

CASE "竜血"
RESULTS:10 = 蜜/魔力/
RESULT = 5

CASE "木苺"
RESULTS:10 = 植物/蜜/
RESULT = 3

CASE "蜂蜜"
RESULTS:10 = 蜜/
RESULT = 5

CASE "木通属"
RESULTS:10 = 植物/蜜/
RESULT = 4

CASE "竹笋"
RESULTS:10 = 植物/
RESULT = 3

CASE "仙桃"
RESULTS:10 = 植物/蜜/魔力/
RESULT = 5

CASE "粪"
RESULTS:10 = 汚物/
RESULT = 1

CASE "彷徨灵魂"
RESULTS:10 = 魔力/
RESULT = 4

CASE "暗黑物质"
RESULTS:10 = 魔力/
RESULT = 3

CASE "鳳凰の尾"
RESULTS:10 = 魔力/
RESULT = 5

CASE "龍涎香"
RESULTS:10 = 蜜/
RESULT = 5

CASE "香木"
RESULTS:10 = 蜜/
RESULT = 5
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