Hello 大家好,
我們將繼續解決討論區報告的最高優先級穩定性問題,以及遊戲性修復和改進。一如既往,感謝您玩遊戲並花時間報告您遇到的任何問題!
我們現在已經發布了更新1.57到PC,其中包括下面詳述的修復程序。我們將盡快將這些修復程序推廣到其他平台。
Bug 修復:
1。Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
修復了離開某些飛船模型時無法將星球添加到發現時間軸的問題
2。Fixed an issue that prevented players from using the Pulse Engine to escape between waves of Sentinel space fighters
修復了阻止玩家使用脈衝驅動器在對上巡警太空戰鬥機時逃脫的問題
3。Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base
修復了在移動/刪除基地後可能導致基地 NPC工作人員無反應的問題
4。Substantially increased the length of time fuel lasts in the hydroponic trays
增加了在水培盤中燃料的持續時間
5。Prevented an occasional crash on Xbox One X in scenes with a high node count
避免 Xbox One X在具有高節點數的場景中偶爾崩潰的問題
6。Fixed a crash related to creatures
修復了與動物有關的崩潰
7。Fixed a crash related to terrain generation
修復了與地形生成相關的崩潰問題
8。Fix for an issue with PC shader compilation when the game is first booted which would occasionally result in a crash
修復了首次啟動遊戲時 PC著色器編譯偶爾會導致崩潰的問題
9。Various performance improvements
各種性能改進
10。Various improvements to load times (approximately 5-10% improvement to warp times, 30% improvement to initial game load)
讀取時間的各種改進(超空間跳躍時間縮短約 5-10%,啟動遊戲載入縮短 30%)
11。Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
修復了在貨船上建造的儲物箱錯誤限制數量的問題
12。Fixed an issue that could prevent construction in the freighter base
修復了可能妨礙貨船基地建設的問題
13。Fixed an issue that could cause the ‘Nearby buildings’ scan on the signal booster to fail
修復了可能導致訊號強化器上的“鄰近的建築物”掃描失敗的問題
14。Fixed an issue that prevented exploration-focussed frigates from charging their scanners。
修復了探索型護衛艦的掃描器無法充電的問題
15。Fixed an issue that prevented damaged frigates from being completely repaired
修正了無法完全修復受損護衛艦的問題
16。Fixed an issue that could cause the lobby not to display all available games on PS4
修復了可能導致無法在 PS4大廳上顯示所有可用遊戲的問題
17。Marked icons are now automatically cleared on arrival at the marked target
現在,標記的圖示會在到達地點時自動清除
18。Fixed a number of cases where the HUD would prompt to mark icons that did not need marking
修復了一些 HUD會提示去標記不需要標記的目標的情況
19。Improved target locking for ship PvP
改進了飛船 PvP的目標鎖定
20。Improved the appearance of HUD markers on player ships
改善了玩家船上 HUD標記的外觀
21。Fixed a number of visual issues around using the Analyser Visor in very specific circumstances
修復了在特定情況下使用分析護目鏡時的一些視覺問題
22。Improved the mapping of the Steam Controller
改進了 STEAM手把的回饋
23。Removed an obsolete building product from the blueprint analyser
從設計圖分析儀中刪除了過時的建築產品
24。Combat music now triggers when fighting biological horrors
現在,對抗嗡嗡怪時會觸發戰鬥音樂
25。Slightly increased the damage dealt by biological horrors
嗡嗡怪所造成的傷害略有增加
26。Fixed an issue that could cause expedition rewards to artificially increase after save/loading
修復了可以透過存檔/讀取人為地增加遠征獎勵的問題
27。Fixed an issue where the Personal Forcefield could be deployed on 0% charge
修復了個人力場可以在 0%的情況展開的問題
28。Fixed an issue where the Mining Beam and other weapon effects displayed the wrong colour in multiplayer
修復了採礦光束和其他武器特效在多人遊戲中顯示錯誤顏色的問題
29。Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Blaze Javelin
修復了工具組上的屏幕(第一人稱)顯示火焰標槍錯誤彈藥量的問題
30。Fixed an issue where the Multi-Tool was invisible in Photo Mode
修復了工具組在拍照模式下不可見的問題
31。Fixed an issue where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
修復了循環切換副武器模式時個人力場會永遠顯示的問題
32。Fixed an issue where meleeing while sprinting could cause an animation glitch
修正了衝刺時近戰可能導致動畫卡格的問題
33。Improved the appearance of clouds in 4K/1440p modes
改善了4K / 1440p模式下雲的外觀
34。Visual improvements made to some exotic biomes
對一些外星生命體進行了視覺上的改進
35。Visual improvements made to the space station technology merchants
對太空站科技商人進行視覺改進
36。Increased the visibility of underground toxic hazards
增加了地下有毒危害的可見度
37。Visual improvements to buried technology modules
對地底科技模組的視覺改進
如果您遇到任何問題,請通過提交錯誤報告告知我們。
謝謝
Hello Games