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底特律:變人 Crocq Clement

作者:無名收集家 | UKC│2018-06-10 15:00:03│巴幣:0│人氣:316
環境設計師:Crocq Clement

A concept for "Detroit: Become Human" 2015.

Take a look at the other shot of the back-alley illustrated by Sorane:



A concept art from "Detroit: Become Human". 2015

Make sure to check the artworks from the very talented artists of the design team:
Sorane Mathieu, Romain Jouandeau, Mickael Leger, Antoine Boutin, Florent Auguy, Benoit Godde andPierre Bertin.


Some designs I did for "Detroit: Become Human" back in 2015.



A concept for "Detroit: Become Human" 2015.



A concept art from "Detroit: Become Human" back in 2015.




A concept art from "Detroit: Become Human".
The interior of the John's CofE, previously illustrated by Antoine on this gorgeous shot:


Some of he paintings used in Karl's Houses.
Character by Mikael Leger


Two concepts from "Detroit: Become Human" back in 2015.
I'm not sure but I think this part has been cut from the game.
Anyway, I like the simplicity of the set design from Khedija Ben Mustapha Brune/ Benoit Godde so I'm posting it.


crocq-clement-detroitartstationconceptarrmarkus


crocq-clement-detroitartstationconceptartbaby



My first concept for "Detroit: Become Human" back in 2015.
Great project, awesome team smiley



A concept art from "Detroit: Become Human" 2015.
Kara sneaks into Ralph's place, a disturbed Android.
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