最後更新當前版本:6.1.7.3
WorldEdit俗稱小木斧、神奇木斧、世界編輯器,是一種地圖編輯器。它可以取代原版Minecraft中/clone、/fill或/setblock等指令的使用,除了更方便及多樣化的指令外,可以復原重做也是此插件的特點之一。
目前大部分的建築師皆會使用此插件來增加建築效率,部份團隊更是會將使用小木斧的能力做為入團審核標準。但也有職業建築師堅持使用手做或僅用原版指令建造。
小木斧指令表(點擊以Google文件觀看)
類別 |
指令 |
說明 |
指令範例 |
其他 |
//limit <limit> |
設定操作能夠更改的方塊數量最大值 |
|
紀錄 |
//undo [num-steps] [player] |
復原操作 |
|
紀錄 |
//redo [num-steps] [player] |
重作操作 |
|
紀錄 |
/clearhistory |
清除操作紀錄 |
|
選擇 |
//wand |
獲取編輯工具(預設為木斧) |
|
選擇 |
/toggleeditwand |
切換編輯工具啟用或停用 |
|
選擇 |
//sel [-d] <cuboid | extend | poly | ellipsoid | sphere | cyl | convex> |
選擇選取區域的形狀 |
|
選擇 |
//desel |
取消當前選取區域 |
|
選擇 |
//pos1 [x,y,z] |
選擇點#1於你站立的地方 |
|
選擇 |
//pos2 [x,y,z] |
選擇點#2於你站立的地方 |
|
選擇 |
//hpos1 |
選擇點#1於你注視的地方 |
|
選擇 |
//hpos2 |
選擇點#2於你注視的地方 |
|
選擇 |
//chunk [-sc] [x,z] |
選擇你在選取區域內的區塊 |
|
選擇 |
//expand <amount> |
依你注視的地方擴展選取區域 |
|
選擇 |
//expand <amount> <direction> |
依指定方向擴展選取區域 |
|
選擇 |
//expand <amount> <reverse-amount> [direction] |
雙向的一次擴展選取區域 |
|
選擇 |
//expand vert |
擴展選取區域至天頂及基岩 |
|
選擇 |
//contract <amount> |
依你注視的地方合併選取區域 |
|
選擇 |
//contract <amount> [direction] |
依指定方向合併選取區域 |
|
選擇 |
//contract <amount> <reverse-amount> [direction] |
雙向的一次合併選取區域 |
|
選擇 |
//outset [-hv] <amount> |
Outset the selection in every direction. |
|
選擇 |
//inset [-hv] <amount> |
Inset the selection in every direction. |
|
選擇 |
//shift <amount> [direction] |
移動選取區域,不改變選擇內容 |
|
選擇 |
//size [-c] |
回傳選取區域的大小 |
|
選擇 |
//count [-d] <block> |
計算區域內的方塊數目 |
|
選擇 |
//distr [-cd] |
回傳選取區域的方塊組成 |
|
地區 |
//set <block> |
設定選取區域內的方塊為指定方塊 |
|
地區 |
//replace <to-block> |
取代區域內的非空氣方塊 |
|
地區 |
//replace <from-block> <to-block> |
取代區域內的指定方塊 |
|
地區 |
//overlay <block> |
於區域內的頂端放置方塊 |
|
地區 |
//walls <block> |
於區域建造牆壁(不含天花板及地板) |
|
地區 |
//outline <block> |
於區域建造外框(包含天花板及地板) |
|
地區 |
//center <block> |
設定中心方塊 |
|
地區 |
//smooth [-n] [iterations] |
平滑選取區域的高度 |
|
地區 |
//deform [-ro] <expression> |
Deforms a selected region with an expression. |
|
地區 |
//hollow [thickness] [block] |
Hollows out objects contained in the selection. |
|
地區 |
//regen |
重新生成選取區域 |
|
地區 |
//move [-s] [count] [direction] [leave-id] |
移動選取內容 |
|
地區 |
//stack [-sa] [count] [direction] |
堆疊選取區域 |
|
地區 |
//naturalize |
設定選取區域頂端三層為泥土,其下為石頭 |
|
地區 |
//line [-h] <block> [thickness] |
於矩形選取區域對頂角間畫實線 |
|
地區 |
//curve [-h] <block> [thickness] |
於矩形選取區域對頂角間畫虛線 |
|
地區 |
//forest [type] [density] |
Make a forest within the region. |
|
地區 |
//flora [density] |
Make flora within the region. |
|
剪貼 |
//copy [-m] |
Copies the currently selected region. Be aware that it stores your position relative to the selection when copying. |
|
剪貼 |
//cut [-m] |
Cuts the currently selected region. |
|
剪貼 |
//paste [-sao] [-a] |
Pastes the clipboard. If you paste with -a, air blocks are being ignored. |
|
剪貼 |
//rotate <y-axis> [x-axis] [z-axis] |
Rotate the clipboard. |
|
剪貼 |
//flip [direction] |
Flip the clipboard. |
|
剪貼 |
//schematic or //schem save [<format>] <filename> |
Save clipboard to .schematic. (mcedit is currently the only format) |
|
剪貼 |
//schematic or //schem delete <filename> |
Delete a saved schematic. |
|
剪貼 |
//schematic or //schem load [<format>] <filename> |
Load .schematic to clipboard. |
|
剪貼 |
//schematic or //schem list [-dn] [-p <page>] |
List all available schematics. |
|
剪貼 |
//schematic or //schem formats |
Display available schematic formats. |
|
剪貼 |
/clearclipboard |
Clear your clipboard. |
|
生成 |
//generate [-hroc] <block> <expression> |
Generates a shape according to a given formula. |
|
生成 |
//generatebiome [-hroc] <block> <expression> |
Sets biome according to a given formula. |
|
生成 |
//hcyl <block> <radius>[,<radius>] [height] |
Create a vertical hollow cylinder. |
|
生成 |
//cyl [-h] <block> <radius>[,<radius>] [height] |
Create a vertical cylinder. |
|
生成 |
//sphere [-h] <block> <radius>[,<radius>,<radius>] [raised? true | false (default)] |
Create a sphere. |
|
生成 |
//hsphere <block> <radius>[,<radius>,<radius>] [raised? true | false (default)] |
Create a hollow sphere. |
|
生成 |
//pyramid [-h] <block> <size> |
Create a pyramid. |
|
生成 |
//hpyramid <block> <size> |
Create a hollow pyramid. |
|
生成 |
/forestgen [type] [density] |
Make a forest. |
|
生成 |
/pumpkins |
Make a pumpkin forest |
|
效用 |
/toggleplace |
Toggle between using pos #1 or your current position. |
|
效用 |
//fill <block> <radius> [depth] |
Fill a hole. |
|
效用 |
//fillr <block> <radius> [depth] |
Fill a hole fully recursively. |
|
效用 |
//drain <radius> |
Drain nearby water/lava pools. |
|
效用 |
/fixwater <radius> |
Level nearby pools of water. |
|
效用 |
/fixlava <radius> |
Level nearby pools of lava. |
|
效用 |
/removeabove [height] |
Remove blocks above your head. |
|
效用 |
/removebelow [height] |
Remove blocks below your feet. |
|
效用 |
/replacenear [-f] <size> <from-id> <to-id> |
Replace all existing blocks nearby. |
|
效用 |
/removenear <block> |
Remove blocks near you. |
|
效用 |
/snow [radius] |
Simulate snow cover. |
|
效用 |
/thaw [radius] |
Thaw/remove snow. |
|
效用 |
/ex [radius] |
Extinguish fires. |
|
效用 |
/butcher [-plangbtfr] [radius] |
Kill nearby mobs. |
|
效用 |
/remove <type> <radius> |
Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, tnt, or xp. |
|
效用 |
/green [-f] [radius] |
Greens the area. |
|
效用 |
//calc <expression> |
Evaluate a mathematical expression. |
|
區塊 |
/chunkinfo |
Get the filename of the chunk that you are in. |
|
區塊 |
/listchunks |
Print a list of used chunks. |
|
區塊 |
/delchunks |
Generate a shell script to delete chunks. |
|
超級斧 |
// |
切換超級斧 |
|
超級斧 |
/sp single |
切換至單方塊超級斧模式 |
|
超級斧 |
/sp area <range> |
Switch to area super pickaxe mode. |
|
超級斧 |
/sp recur <range> |
Switch to recursive super pickaxe mode. |
|
工具 |
/tool <repl | cycler | floodfill | brush | lrbuild | tree | deltree | farward | info | none> |
Select a tool to bind. |
|
工具 |
/none |
Switch to no tool. |
|
工具 |
/info |
Switch to the info tool. |
|
工具 |
/farwand |
Wand at a distance tool. |
|
工具 |
/lrbuild <leftclick block> <rightclick block> |
Long-range building tool. |
|
工具 |
/tree [type] |
Switch to the tree tool. Available types [tree, regular, big, bigtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine, randredwood, randomredwood, anyredwood, rand, random] |
|
工具 |
/deltree |
Floating tree remover tool. |
|
工具 |
/repl <block> |
Switch to the block replacer tool. |
|
工具 |
/cycler |
Block data cycler tool. |
|
工具 |
/flood <pattern> <range> |
Flood fill tool. |
|
筆刷 |
/brush sphere [-h] <type> [radius] |
Switch to the sphere brush tool. |
|
筆刷 |
/brush cylinder [-h] <type> [radius] [height] |
Switch to the cylinder brush tool. |
|
筆刷 |
/brush clipboard [-ap] |
Switch to the clipboard tool. |
|
筆刷 |
/brush smooth [-n] [radius] [iterations] |
Smooth the region. |
|
筆刷 |
/brush extinguish [radius] |
Switch to the fire extinguisher brush tool. |
|
筆刷 |
/brush gravity [-h] [radius] |
Switch to the gravity simulator brush tool. |
|
筆刷 |
/brush butcher [-plangbtfr] [radius] |
Switch to the entity butcher brush tool. |
|
筆刷 |
/size <size> |
Change the size of the current brushes |
|
筆刷 |
/mat <pattern> |
Change the material used by your current brush. |
|
筆刷 |
/range <range> |
Set the brush range. |
|
筆刷 |
/mask |
Clear the mask |
|
筆刷 |
/mask <mask> |
Set a mask |
|
筆刷 |
//gmask <mask> |
Set the global mask. |
|
環境 |
/unstuck |
Go up to the first free spot. |
|
環境 |
/ascend [num-levels] |
Go up levels. |
|
環境 |
/descend [num-levels] |
Go down levels. |
|
環境 |
/ceil [clearance] |
Get to the ceiling. |
|
環境 |
/thru |
Go through the wall that you are looking at. |
|
環境 |
/jumpto |
Jump to the block that you are looking at. |
|
環境 |
/up [-fg] [distance] |
Go up some distance. |
|
快照 |
//restore [snapshot] |
Restore a particular snapshot. |
|
快照 |
//snapshot use <snapshot> |
Use a particular snapshot. |
|
快照 |
//snapshot sel <index> |
Choose the snapshot based on the list id. |
|
快照 |
//snapshot list [num] |
List the 5 newest snapshots. |
|
快照 |
//snapshot before <date> |
Find the first snapshot before the given date. |
|
快照 |
//snapshot after <date> |
Find the first snapshot after the given date. |
|
腳本 |
/cs <script> [args...] |
Executes a script. |
|
腳本 |
/.s [args...] |
Re-executes last script with new arguments. |
|
腳本 |
/<script>.js [args...] |
Executes a JS script. |
|
通用 |
/searchitem |
Search for an item by its name. |
|
通用 |
/worldedit |
WorldEdit commands. |
|
通用 |
/worldedit help [command] |
Displays help documentation for the given command, or lists all commands if none are given (aliased to //help). |
|
通用 |
/worldedit reload |
Reloads WorldEdit's configuration. |
|
通用 |
/worldedit version |
Gets WorldEdit's version. |
|
通用 |
/worldedit tz |
Set your time zone. This is temporary. |
|
通用 |
//fast |
Toggles fastmode performance. |
|
生態域 |
/biomelist [page] |
List the available biome types |
|
生態域 |
/biomeinfo [-pt] |
Get the biome of the targeted block. |
|
生態域 |
//setbiome [-p] <biome type> |
Set the selected area to the specified biome type. |